Superflat World | |
World 8-1 | |
Universe Based On | Game & Watch series |
Level Designer | Lars Luron |
Exits | 1 |
Mini-Boss(es) | None |
Boss(es) | None |
Difficulty | Medium |
Introduced in Game Version | 0.5 |
Red Coin Reward | 2 red rupees (dark), 2 yellow rupees (light), & Green Spring |
Superflat World is the first level in World 8, Avenue of Memories and is based on the classic Game & Watch series of games.
Layout[]
The level itself almost seems to exist solely on a small LCD screen. Enemies are flat black living stencils, the environment consists of monochrome shapes, and everything seems to "blink" its way around, rather than moving fluidly. Even the water lacks physical substance, seeming more like just a backdrop.
There are numerous enemies and hazards from throughout the Game & Watch series, along with a number of classic Nintendo enemies and objects converted into a monochrome Game & Watch format. The level passes through several areas modeled after various Game & Watch games, such as Helmet, Manhole, and Parachute. There are a number of hazards such as tools raining from above, firemen carrying trampolines, and platform-carrying little men who pop back and forth from place to place. The player must make their way through this 2-dimensional realm of monochrome hazards, to eventually reach the safehouse at the very end.
Enemies[]
Game & Watch Enemies & Obstacles:
- Falling Tools (from Helmet)
- Lion (from Lion)
- Caterpillar (from Greenhouse)
- Firemen (from Fire)
- Canoe Paddler (from Parachute)
- Platformers that disappear and reappear (from Manhole)
Other Enemies:
- Goomba (Mario) (Game & Watch skin)
- Hammer Bros (Mario) (Game & Watch skin)
- Duck (Duck Hunt) (Game & Watch skin)
- Moblin (Legend of Zelda) (Game & Watch skin)
- Octorok (Legend of Zelda) (Game & Watch skin)
Trivia[]
- The level was originally planned to be named "Super Flat Zone", but it was changed by its developer.
- The name "Superflat World" comes from Super Smash Bros. Melee, where it was listed as the location for the Flat Zone stage.