Journey to Funkotron | |
World 7-S4 | |
Universe Based On | ToeJam & Earl |
Level Designer | Lars Luron, Kingofsupaht3ds01 |
Exits | 2 |
Mini-Boss(es) | None |
Boss(es) | None |
Difficulty | Normal |
Introduced in Game Version | 0.4 Beta |
Red Coin Reward | n/a |
Journey to Funkotron is the 4th secret level of Isle of Genesis and is based on the ToeJam & Earl series, more specifically the first game in the series.
Layout[]
This level takes place on a series of strange, rocky platforms covered with grass, trees, and occasional roads. In the original game, the two main characters, teenaged alien rappers ToeJam and Earl, crash-landed on Earth thank to Earl's erratic piloting abilities.
The starting area has a message box that explain what is going on with this funky place and the goal for the player is to help out the two aliens in order to reach the nearby planet of Funkotron. To do so, the player must collect the pieces of a Funkotronian spaceship that has crashed in the area
Instead of ? Blocks, there are a variety of presents throughout the level; some on the ground, some hanging from balloons that release coins and other items when jumped on or struck from below. Instead of rupees, there are wads of cash just sitting around or hanging from balloons, waiting to be picked up. There are several invisible "triggers" throughout the level that, when touched, cause platforms, presents, or other objects to magically appear in a puff of smoke.
The majority of enemies in the level are taken from both ToeJam and Earl and its sequel Panic on Funkotron, as well as several enemies from other games. They consist of a variety of bizarre creatures such as fat red devils, giant hamsters in hamster balls, ghost cows, boogeymen, flying-carpet-riding ducks, and moles that steal coins and rupees if they grab you.
There are multiple ship pieces in each room, which can be located more easily through the use of a compass that appears at the bottom of the screen. The compass functions much like the compass from Panic on Funkotron; it displays a red arrow, which points to the nearest ship piece. The arrow will change to a flashing red light once the player comes within a certain distance of the piece. When all the pieces in a room have been collected, the elevator leading to the next room will appear somewhere in the room, and the compass will start pointing towards it, indicated by a green arrow instead of a red one.
After collecting all of the ship pieces, ToeJam and Earl rebuild their orange two speakers ship and ready to go as the player gets greeted by some friendly hula girls. Next to them is the flagpole to clear the level as ToeJam and Earl now takes them to their home planet in the next level: Funkotron Frenzy.
Alternately, there is also a secret area that is based on a secret island/Level 0 of the original game. It is located in the first main area and the player will have to take a "leap of faith" past the first elevator and land on a pipe to enter. This secret area has the players pop out of the hot tube full of hula girls and a friendly boy having a lemonade stand that has a 3 up Moon. There is also a lot of crash here as the player need to put the key in the keyhole to enter a mushroom house on the map.
Development History[]
This level was originally designed as part of a much larger level, incorporating areas from the first two games. The player was originally meant to have actually reached Funkotron halfway through the level and then progress through a series of rooms modeled after Panic on Funkotron.
It was decided, however, that such a level was too ambitious and would be far too large to allow and the level was divided into two separate levels: Journey to Funkotron and Funkotron Frenzy.
Enemies[]
Toejam & Earl enemies:
- Lil' Devils
- Cupid
- Hamster In A Rolly Ball
- Moles
- Boogeyman
- Duck on a Magic Carpet
- Phantom Ice Cream Truck
- Cow Ghosts
Mario enemies:
- Goomba (Toejam & Earl skin)
- Shark (SML2)
- Shroob Saucer (M&L Partners in Time)
- Shroob (M&L Partners in Time)
Other enemies:
- New Age Retro Hippie (Earthbound)
- Cement Mixer (Earthworm Jim)
Trivia[]
- The compass function in this level is also used in many of the Battle Levels throughout Mushroom Kingdom Fusion, usually after all enemies are defeated in an area.
Gallery[]
Video[]
RCBlazer Plays MKF Part 45: Journey To Funkotron