Corpse of the Behemoth | |
World 4-10 | |
Universe Based On | Original
Devil May Cry 3 (Inspiration) |
Level Designer | JudgeSpear (aka EddyMRA) |
Exits | 2 |
Mini-Boss(es) | Death Chompers × 3 |
Boss(es) | Necromancer |
Difficulty | Hard |
Introduced in Game Version | v0.2 Beta |
Red Coin Reward | 1 big blue rupee |
Corpse of the Behemoth is the 10th level in The Demon Realm.
Layout[]
In this level, the Mushroom Kingdom Coalition must stop an evil Necromancer from resurrecting the colossal corpse of a terrifying beast known as the Behemoth. The Necromancer was seen entering the corpse to resurrect the monster from within. The Coalition is forced to enter the corpse themselves in pursuit of the Necromancer. They must brave bodily systems starting to come back to life, such as the immune system and the digestive system. In addition, Necromancer conjured up three Death Chompers guarding the path to where the Necromancer resides to resurrect the Behemoth's heart undisturbed.
This level contains five areas:
- Outside the Behemoth corpse: Locate a key to unlock the gate to enter the Behemoth's gaping mouth.
- The Esophagus: Hazards include villi, which will damage anyone.
- The Stomach: Navigate through the remains of Behemoth's last meal. There is a flooded area which the Coalition must traverse, filled with villi.
- The Vena Cava: This is the return pathway to the heart. The three Death Chompers patrol this area, each possessing a key to disengage nearby gates. There's an unusual "vessel" at the end of this area. However, it's very high. The player should find something to enter that "vessel", especially the trampoline.
- The Pericardium: The location of the Behemoth's Heart and the Necromancer.
Enemies[]
- Maggot (ActRaiser)
- Amoeba (Gradius III)
- Red Cell (Gradius III, recolored)
- Guard Cell (Gradius III)
- Anemone (Demon's Crest)
- Skull Fish (Demon's Crest)
- Small Gut (Earthworm Jim)
Bosses[]
- Death Chompers (Turtle Ship; Mini-Boss)
- Necromancer (Boss)
Dialogue[]
When player encounter a first message block.
- Message Block: An evil necromancer has been sighted entering the corpse, with orders to resurrect this colossal beast.
- Message Block: Put a stop to his plans before the revival is complete.
When player encounter a second message block.
- Message Block: Avoid contact with the villi at all costs! They will damage you!
When player encounter a third message block.
- Message Block: The Necromancer is already expecting you.
- Message Block: Be wary of his attack patterns. Use his predictability against him.
When Necromancer encounter a player.
- Necromancer: FOOL! How dare you, barging into this holy place Bow before the might of the one true God, our Lord Behemoth!
- Necromancer: Oooh, Master! I bring you a worthy sacrifice bear witness to my efforts
- Necromancer: Redeem yourself Become part of something greater than you, than all of us!
- Necromancer: I.. am his divine messager. And I order you thus: give me your life NOW!
When player defeat Necromancer.
- Necromancer: Master... I have failed you... I shall become a part of you... as punishment. And do not worry, Fusionist will... prevail...
Old Dialogue:
When player encounter a first message block.
- Message Block: An evil necromancer has been sighted entering the corpse, with orders to resurrect this colossal beast.
- Message Block: You must follow this necromancer and put a stop to his evil plans!
When player encounter a second message block.
- Message Block: Avoid contact with the villi at all costs! It is fatal!
When player encounter a third message block.
- Message Block: The Necromancer is already expecting you.
- Message Block: Be wary of his attack patterns. Use his predictability against him.
Trivia[]
- The tileset and background for the Esophagus area of the level come from the 1996 arcade shooter game Salamander 2.
- The opening screen for the level, which depicts the titular behemoth, is taken from the stage "Grave" from the 2002 fighting game Guilty Gear XX
- The tileset and background for the Stomach area of the level comes from the 2001 GBA shooter game Gradius Galaxies
- The tileset for the Vena Cava and Heart areas, as well as the front layer of the Stomach background, come from the 1989 arcade game Dragon Breed.
- The music heard in this level is the Within Leviathan theme from the 2005 game Devil May Cry 3.
- The boss music against the Death Chompers is the boss theme from the 2004 PlayStation 2 game Gradius V.
- In earlier versions of Mushroom Kingdom Fusion, the behemoth's villi were instant death, piercing all forms of invincibility. In modern versions, the villi will damage the player instead.
Gallery[]
Video[]
MeR!X Plays MKF v0.8 Corpse of the Behemoth
MKF Corpse of the Behemoth
MKF v0.3 - Corps of the Behemoth