Mushroom Kingdom Fusion Wiki


Avenue of Memories is the eighth world in Mushroom Kingdom Fusion. This world acts as a homage to the various gaming series over the years, ranging from various Nintendo games to those found on the PC and arcade games. As such, it covers the largest number of games of any other world in the game. The World Boss is Master Hand.

This world features several Target Minigames across the map based on the "Break the Targets" minigame from the Super Smash Bros. series.

Description

The fusion of worlds is clearly becoming stronger, as evidenced by this strange world, which combines a variety of worlds from various retro games. Let the nostalgia wash over you as you face off against numerous foes and obstacles from throughout the retro world.

Contents

Total number of levels: 24

  • Normal Levels: 18
  • Secret Levels: 5
  • World Boss: 1
  • Battle Levels: 8

Levels

Retro Roots

Several areas from different universes have amassed here, some of which should be very familiar to our heroes.

Dreamlands

A large chunk of a forested grassy plain floating through subspace.

SimulatedCityscape

Various landmasses have been placed in a large body of water here by the fusion. One of which houses a bustling city.

Conscious Chaos

The fusion is particularly strong here. Many abstract areas have been jammed together. Some of which look a little... low-rez.

Nostalgic Nightmare

This area of subspace is where Master Hand resides.

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A digital world housed inside an old computer.

Removed Levels

Levels featured in earlier versions of Mushroom Kingdom Fusion but have been scrapped in recently updated versions of the game.

Map

Revamped Map

Original Map

Trivia

  • The name of this world has changed multiple times (in order: Realm of Nintendo, Nintendo Subspace, Avenue of Memories). It also used to be the seventh world, but it changed places with Isle of Genesis.
  • Starting in v0.875 version of MKF, the map is now revamped.
  • The map of this world is based off Subspace Emissary, the adventure mode of Super Smash Bros. Brawl.
  • The shopkeeper of this world is Morshu from one of Zelda's CDI games: Faces of Evil.
  • The World Boss of this world has changed multiple times throughout development (in order: Crazy Hand, Ganondorf, Jaquio, Master Hand)
  • The "LEVEL COMPLETE" and "WORLD COMPLETE" script that appears after defeating a boss uses a font based on Super Mario All-Stars version of Super Mario Bros.
  • Five of the levels in this world were originally located in the now-scrapped World -1: Minus World: Pixel Factory, Pibble Plateau, Neon Labyrinth, The Minefield and Battle for Dirt Hill.
  • Angel Land Castle was originally found in this world before being relocated to Adventurer's Domain.
  • In earlier versions of MKF, Pipe Labyrinth was located in this world before being moved to World 1: The Mushroom Kingdom. Ironically enough, this level was originally found in World 1 in even older versions of the game.
  • Snowy Tower and Well of Wishes were two levels changed from a regular level into a battle level.
  • According to the old MKF forum and the old defunct MKF Wiki, early ideas for levels that never materialized include the following:
    • A Yoshi's Island-styled level called "Yoshi's Crisis", where the player had to ride a Yoshi and use egg throwing attacks but the level was never developed because the Yoshi-riding mechanics would ultimately be scrapped due to how complex the coding in the MKF engine was (though rideable Yoshis would appear in the long-cancelled sister project Super Mario Fusion: Revival).
    • A Kirby-based level "Dark Castle" (where the battle with 0 was also supposed to be).
    • A Pokemon-themed "Vast Ice Mountain" with a fight against Mewtwo.
    • A Donkey Kong Country-based level "Bramble Scramble", where the player had to fight King Zing, one of the bosses in Donkey Kong Country 2: Diddy's Kong Quest.
    • Another SMB2-based level called "Subcon Panic: Act 4" that would had continued the Subcon Panic! saga.
    • Zebes and another unnamed Metroid-themed level were planned for this world but levels based on that franchise would ultimately be settled in World 9: Edge of Beyond.
    • The level Forest Temple was planned to be located in this world but was later settled in World 6: Adventurer's Domain.
Worlds in Mushroom Kingdom Fusion
World 1 | World 2 | World 3 | World 4 | World 5 | World 6 | World 7 | World 8 | World 9 | World 0