
The Alien Hatchery is a collection of extraterrestrials that break open from their pods to try to hunt the player down.
History[]
The Alien Hatchery originates from X-COM.
In MKF[]
In Mushroom Kingdom Fusion, The Alien Hatchery is fought halfway through at T'Leth in the underground caverns section. They release various alien lifeforms at random that hatch from various eggs and plants, As well as worms that drop underneath. The following enemies are present during the battle:
Strategies[]
- Be careful of the worms, Which can come out of nowhere at times and hurt the player, And the bigger ones are durable, And release even more ones upon defeat. The acid balls they shoot out also adds to the difficulty. The eggs the Hatchery drops is a bit more easier to deal with since there's a delay time before they emerge into a full grown alien, But can be troublesome when you have groups of them. A POW Block should come in handy to clear them out all at the same time when done correctly. There are guns scattered around the area, So take advantage of them. When the lifebar is at 0%, Half of the surrounding enemies die, And the area is mostly declared clear, But the remanents of the remaining ones stick around in some cases, So the player still needs to deal with them should they persist in order to move on to the next area of the level.